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Foro del Spanish Hell Clan :: Ver Tema - CRYSIS el juego mas esperado del 2007
Foro del Spanish Hell Clan
https://sphclan.supercurro.net:443/foro/

CRYSIS el juego mas esperado del 2007
https://sphclan.supercurro.net:443/foro/viewtopic.php?f=1&t=30
Página 4 de 4

Autor:  [SPH]FuLaTiNs [ Dom Dic 09, 2007 8:52 am ]
Asunto: 


Autor:  [SPH]SuperCurro [ Dom Dic 09, 2007 7:07 pm ]
Asunto:  directX10 y CRYSIS


Autor:  [SPH]SuperCurro [ Vie Dic 14, 2007 2:22 pm ]
Asunto:  OPTIMIZAR EL CRYSIS I

Hay un estudio muy serio del crysis y de como afectan todos los parametros tanto en vista como en xp....

http://www.tweakguides.com/Crysis_1.html

Lo mas interesante es un modo personalizado que te da la calidad del directX10 en XP y sin tanto sacrificio de fps.

There's another thing you can try if you find Very High mode is just a bit too strenuous for your system. You can try the "cheap" version of Very High, which basically only implements the more obvious visual enhancements of Very High. To do this, instead of editing your .cfg files as covered above, all you need to do is set your in-game settings all to High as normal, then add the following commands to your System.cfg file (or just test them in the console first): r_UsePOM=1, r_sunshafts=1, e_water_ocean_fft=1, q_Renderer=3 and r_colorgrading=1.

Otra conclusión es que con este modo el directX10 no compensa ya que apenas aporta nada y la bajada de fps es muy significativa.

Vamos yo despues de mirar las capturas a ver si hay alguien capaz de decirme la diferencia entre DirectX9 y DirectX10 con ambos a very high... es que yo soy incapaz de verlas.

http://www.tweakguides.com/images/Crysis_8a.jpg

http://www.tweakguides.com/images/Crysis_8b.jpg

http://www.tweakguides.com/images/Crysis_9a.jpg

http://www.tweakguides.com/images/Crysis_9b.jpg

El articulo no tiene desperdicio, vale la pena devorarselo entero. Cuando lo pruebo todo postearé mi recomendación y una guia en español para que lo hagais.

Salu2 desde la India

Autor:  [SPH]SuperCurro [ Lun Dic 24, 2007 11:48 am ]
Asunto:  OPTIMIZAR EL CRYSIS II

Atentos, iré editanto este post....


En resumen, despues de mucho comprobar el crysis se puede jugar hasta en una ATI X300 de un portatil.

El motor gráfico se opera en tiempo real desde la consola

Para acceder consola "º" (encima del tabulador)

con_restricted=0 Para tener acceso a todos los comandos

sys_enable_budgetmonitoring [0,1] Para ver los recursos consumidos
r_DisplayInfo [0,1,2] - para ver los fps


Para poner efectos de luces atravesando árboles:

r_sunshafts=1
q_Renderer 2
q_shaderPosprocess 2

Recomiendo poner los shaders en medium (2)

El costo mas importante de fps está en si tienes sombras o no pasa de 20 a 50 fps en zonas con árboles.

hay un bug con mucha repercusión en calidad y fps

r_ShadowsMaskResolution=2 resolucion a lo lejos de las sombras(ponerlo 2 sube 5-7 fps y no se nota en las sombras) pero hay un error zonas con edificios o interiores que hace que las sombras se vean mal y que lo fps bajen por lo que hay que ponerlo eºn 0. CONCLUSION: para exteriores 2 y para interiores o edificios 0.

Para combates masivos o si los fps se vienen abajo por alguna razón: quitar las sombras con "e_shadow 0"




efectos interesantes sin costo de fps

r_ShadowJittering [0,1] 1 (borroso sombra)
r_UsePOM [0,1] 1 aumenta relieve suelo
r_TexturesStreaming [0,1,2] 0 texturas a lo lejos
e_gsm_lods_num [0-5] 3 sombras en la distancia
r_ColorGrading [0,1] 0 iluminacion especial desactivada
r_Glow [0,1] 0 QUITAR DESLUMBRE EXTERIOR
e_max_entity_lights=16
e_water_ocean_fft=1 OCEANO CON OLAS
e_shadows_max_texture_size 1024 resolucion sombras subida de 512 sin bajar fps

SOUND
Para todos aquellos que tengan una tarjeta de sonido normal (EAX2)

"s_FormatSampleRate 192000" (depende de la tarjeta de sonido)
"s_FormatType 3" [0-5] 3 24 bit
"s_MaxChannels 64" [value]


si tienen una supertarjeta para sacarle partido hay que poner
"s_FormatType 5" [0-5] en 5 (32 bit float)
"s_MaxChannels 128" [value]


Se puede hacer por consola absolutamente de todo, lo mas interesante es que se puede cambiar la configuración grafica del menú (incluido los objetos) en tiempo real. Yo lo tengo todo programado en mi teclado (que permite hacer macros) con lo que apretando un boton me desaparecen las sombras o las luces o lo que quiera en cuestión de 1s. Colgaré en breve los archivos de configuración optimizados para que los sustituyais (hacer siempre backup de los originales) así obtendreís todos los efectos del directX10 en el XP y con el doble de fps.

Salu2

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